Virtual sports betting is still a small part of online casino handle in the US, but there’s no doubt virtual sports are gaining traction in states with fully legalized online casinos.
If you’ve been considering betting on virtual sports, we’ll answer some of the most common questions about it right here. That includes:
Once you have a clearer picture of virtual sports and what you can bet on, click through to any listed casino to find the best virtual sports games online in the US.
Virtual sports are self-contained simulations of a real sporting event, like a football match or a horse race, and come complete with a number of betting markets.
They last for a very short period of time, usually between three and five minutes. However, this time period allows a couple of minutes to place bets and then the rest of the time for the simulation to play out on screen. At the end of the simulation, any bets you made that are winners are paid, and then the next event will begin with another period of betting.
A random number generator is at the heart of every virtual sports game to ensure different results each time and to ensure competitive betting. While virtual sports are based on real life sports, they are actually more akin to slot games than real life sports betting.
Virtual sports betting began when the first virtual sports games became available to add to online casino software. The early games were relatively simplistic and offered just a small range of bets. Today, the computer-generated graphics that characterize virtual sports simulations are so advanced that they mimic real life quite closely.
The first thing to note with virtual sports betting in the US as a whole is that not every state permits it. Those that do often have different rules and regulations as well.
For example, the rules for betting on virtual sports games in Nevada, and where you can bet in that state on virtual sports, are different from the rules in New Jersey, Pennsylvania or Indiana.
One thing to look out for in the US that is different from in Europe is that virtual sports are managed and monitored under legislation for real money online casinos rather than sports betting regulations.
Some casinos that offer virtual sports betting include:
To access virtual sports betting online and from a phone or tablet, your best option is to download the dedicated casino app (where available) for each of the main casinos that are available within your state.
Some of the top apps for virtual sports betting to look out for include:
It is also possible to play virtual sports on site at a number of resort casinos across the United States — notably in Nevada but also in an increasing number of locations in New Jersey and Pennsylvania, too.
The first thing to note here is that almost all major sports betting and casino sites offer some form of introductory bonus offer, many of which can be used on virtual sports betting. It’s advisable, depending on which state you live in, to look around the various options open to you online to find the best value deal.
You can do this by clicking on the offer and checking out the terms and conditions. Look closely at the deposits you need to make in order to access the offer and especially at any wagering requirements that are attached to the bonus.
Information can often be found at the foot of the promotion page under a link to the terms and conditions for the offer. These offers can give you some valuable additional funds to play with when you start betting on virtual sports, so it is well worth checking out what is available to get the best deal possible.
See our current top casino bonuses in table above.
Although each online casino has its own list of virtual sports you can bet on, there are still a limited number of virtual sports offerings you can find online. Most online casinos offer a similar number of virtual sports and similar formats. The most popular are:
Some sites offer a range of other virtual sports that can include darts, speedway, cricket, tennis, ice hockey, trotting and cycling.
However, the industry is rapidly developing, and companies that create virtual sports expand the range of games they offer regularly.
The types of bets you can make on virtual sports depend very much on the virtual sport in question. The most popular and common bets you make on the real-life version of the sport are likely available for the virtual sport version. For example, in virtual horse racing you can bet on:
In virtual soccer, which has a different format from a race, you can bet on:
Although the range of betting markets available for virtual sports isn’t as extensive as real-life sports betting markets, you will always find the most popular betting lines.
It’s easy to confuse esports betting with virtual sports betting, but they are two completely different things.
In esports betting, you bet on either an individual or team of individuals who control the video game action you can see on screen through a controller or PC keyboard/mouse. The players and their skills and abilities compared to their opponents will decide the outcome of the game.
Samples of esports betting markets you’ll find on a sports betting site include:
In virtual sports, there is absolutely no human element involved. Each game is run completely by the software and the random number generator to decide the result.
Virtual sports are based solely on random game and race simulations created by the software providers (including Inspired Gaming, BetRadar, Golden Race and Global Bet).
A number of sports now offer their own “virtual” or “online” computer game leagues and tournaments for people to play in. NBA2K20 is one game that the NBA has used to offer computer game players the chance to play a simulated sport. Others include FIFA20, Madden 20, and NASCAR and the Formula 1 esports series.
In all these cases, these games are very much like standard sports and esports betting in that you bet on the skills of the competitors in each game against their opponent. There is no random element involved in these simulated real-life games; it’s down to the skill of the player or team in order to achieve success.
In virtual sports, there is no human or skill element involved as the simulation is run entirely based on the program code and the random number generator. The only similarity is that both use the online world in order to be accessible to players.
Absolutely. Virtual sports betting is as safe and fair as you can get when it comes to any form of sports betting, as the outside influences that can sometimes change the outcome of a real-life game don’t exist.
For example, how many times has a bad refereeing decision, a mistake from an individual or team, or even the weather played a part in deciding the outcome of a sporting event? In virtual sports, that doesn’t happen.
Virtual games work from a complicated program that simulates a sports event from start to finish based on a number of parameters. A random number generator decides the outcome of the event. These parameters and nothing more decide the outcome of a virtual sports event.
This programming is checked and verified independently before being allowed to be released to customers so you can be sure that virtual sports offer safe and fair gaming to customers at all reputable sites.
You don’t have to do anything different when you set up an account to enjoy virtual sports betting. You simply open a standard account in the following manner:
If you want to bet on a match of virtual football, virtual soccer or virtual basketball, then the great news is that if you are used to making basic bets on real sports events, you will find what is offered in virtual sports is very similar.
There may not be quite as many individual markets you can bet on compared with a real-life game (for example you won’t find a first goal-scorer bet in virtual soccer games), but the popular match betting markets, such as picking the winner of a game or whether it will be a draw, are available.
You can also find bets on game lines (point spreads, totals (over/under) and moneyline bets), winning margin and total points in virtual football, for example.
Virtual sports betting operates under the casino licensing system in the United States rather than the sports betting licensing system. Virtual sports governing bodies therefore include the Nevada Gaming Control Board and the New Jersey Division of Gaming Enforcement, among others.
Although virtual sports betting does feel as though you are betting on a real sporting event to an extent, the fact that it is powered by a random number generator, rather than the abilities and skills of the participants, does make it different from standard sports betting.
At best it is an approximation of some of the more popular betting markets on certain sports. However, it is certainly realistic enough for people to enjoy it when betting on their preferred sports is unavailable.
The rules for wagering on virtual sports are the same as for any gambling in your particular state. You need to be of legal age to gamble on virtual sports — the same as you would be to gamble on any other event such as a lottery, sports betting or casino games. In the United States this is typically 21 years of age, though some states offer some forms of betting from the age of 18 onwards.
This depends entirely on your virtual sports betting provider. If your provider will allow you to use PayPal to fund your account, then you can use PayPal to pay for your virtual sports gaming.
Virtual sports betting is a rapidly growing market, particularly in Europe and Asia, but also now in North America. There is a huge push to grow virtual sports betting across the United States, both in states where this form of betting is now legal, and in other states that may well legalize sports betting and casino wagering in the near future.
Virtual sports betting is more like betting on a slot machine than it is like betting on real sports. That’s because, as for a slot game, a random number generator decides the outcome of your wager. Although you bet on Virtual Sports as you would a real sport, how the result is determined is very different and much more akin to playing a slot.